I’ve wanted to get into games programming ever since I started playing around with Halo PC mods in middle school. Sometime around 2008, a friend of mine introduced me to Lugaru, and its then in-development sequel, Lugaru 2. The game that eventually became Overgrowth caught my attention with its open development process. After I began pursuing a computer science degree, I found myself wanting to contribute to the Overgrowth community.
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A programming project seemed like a natural choice. Anton Riehl had developed a mod for the main menu that could be used to run community made maps, but using it required downloading and copying in files manually. I wrote a tool that would recursively download all the files and automatically set up Anton’s Menu Mod. The Custom Map Auto Downloader was extremely simplistic in its design, but it was a good first project for me. It was satisfying to make a tool that people found useful, and I wanted to work on another project. I figured that a tool to automatically download and install updates to the Overgrowth alphas would be a good way to go. While I was working on the initial version of the program, Anton discussed ideas for a more comprehensive set of content tools with several other people (including prominent community member, Johannes). Download game java moto gp 2014 jar.